Molehill 2D Tilemap Demo
July 30th, 2011Adobe just released a beta version of Flash Player 11! This version includes hardware acceleration for 3D graphics with support for shaders. Of course, 3D technology can also be very useful for 2D games.
Here is a haXe demo of parallax scrolling layers made using Molehill. Haxe now includes an easy way to write shaders using hxsl (haXe Shader Language).
The graphics were “evolved” using the Random Art Evolver. The map is generated from Perlin noise.
Try the demo here (requires Flash Player 11 beta!):
- Molehill Tilemap Demo (press F11 for full screen, arrow keys to move and Space to change background color)
There is no preloader so be patient, it may take 5-10 seconds to generate the textures and build the maps!
- TilemapDemo.zip (haXe source code)

